All times are UTC [ DST ]




Post new topic Reply to topic  [ 51 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
Author Message
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 20th, 2016, 4:03 am 
User avatar
King

Joined: May 30th, 2015, 10:17 am
Posts: 3862
Location: Stirling - Scotland
Have had a lack of internet since Sunday night so have just read this now.

I don't want to ban dogs.

teleporting wolf shoals from ender pearling is part of the game (sadly). Aye we were unprepared last time as the bandits. we had prepared for everything else, just not a furry horde of suddenly appearing fangs and bullshit. I'd have had no problem if I was able to see them coming or had In any way thought someone would bother using so many in an already one sided battle.

That being said, there doesn't need to be a ban on wolves. Counters exist as stated by my colleagues. Maybe keep it reasonable is my only suggestion. As a sort of "honour rule". We're playing battles to test our skill versus one another, not who can spend long enough breeding dogs in "dog boning simulator 2016" for weeks before a battle.

Keep them around but if you have 100 dogs then maybe you're no fun.

R.I.P Borgrasmer.

_________________
Petra Ravnikaar of The Veil


Top
 Profile  
Reply with quote  
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 20th, 2016, 2:18 pm 
King

Joined: February 24th, 2016, 8:29 pm
Posts: 563
Agreed. Some wars will be for honour, in which case that makes sense. Other wars will be for the safety and preservation of another nation's people's and victory is more important. So I suppose in gentlemenly contests, there is nothing stopping both parties from agreeing.


Top
 Profile  
Reply with quote  
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 20th, 2016, 5:31 pm 
User avatar
King

Joined: May 30th, 2015, 1:05 am
Posts: 476
Location: Wisconsin, USA
Yeah, I'm definitely against the banning of the dogs. As annoying as they are, they can be countered. Especially since we are expecting the tactic now. I was unaware of the armor issues, but that is topic for another debate.

_________________
Joren

of River's End


Top
 Profile  
Reply with quote  
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 24th, 2016, 6:41 am 
User avatar

Joined: April 28th, 2016, 6:15 pm
Posts: 2001
Location: California
Upon further testing, I've decided that I'm supporting a ban.

To further prove how much this is needed, now that I have wolves, I promise to bring over 1000 wolves to the next war that allows them.

_________________
Ealdorman Cerdic Beoden Accynnafon of Östlond
Runner Up of the Glas Claddach Boat Building Competition
Minister of Justice


Top
 Profile  
Reply with quote  
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 24th, 2016, 5:18 pm 
User avatar
Duke

Joined: May 28th, 2015, 8:02 pm
Posts: 370
Im also very in support of banning wolves. They are a stackable fighting bonus with no limit. All you have to do is bring wolves and the fight is over, unless the other person has an equal amount of wolves, then it just comes down to who bred more wolves.

People keep saying counters exist, but i dont think these people have much if any experience fighting wolves. (fighting them 4 years ago in minecraft beta doesnt count) Ive heard lava buckets, but those are situational. Ive done harming potions, but you can only carry so many. Pearling away wont work because the user can pearl after you and the dogs will teleport with him. Pearls can be used to make dogs navigate any obstacle as they teleport after their owner if he gets only 12 blocks away. You could pillar up, but then youre one arrow away from being back in the fray. I challenge someone who is saying there are counters to tell me how a non wolf user can beat a wolf user like they claim. (looking at you too Arjen)

Also to those saying i was unprepared in the last fight. I wasn't.

I had pearls, lava, and harming potions. My number of wolves killed still holds from that day. 130. No one has taken into account the people they are actually fighting. After the wolves hit you have actual people to worry about as well. Given that fight was severely unbalanced and plagued with issues, but thats another topic. The wolves dont just run into the lava like its a bug zapper. They go around it. Unless youre in an alley way, lava really isnt that helpful. but then they can just get pearled over anyway.

Quote:
the wolves were only responsible for one player death out of four.

Technically correct. But a misleading statistic. The wolves killed sam (i think). I had killed several dozen and pearled away before the wolves pinned me in a house while everyone hammered away at me. And varahein wasnt killed by the wolves because you need to attack your target for the wolves to aggro. He was running for however long, and evaded being attacked so the wolves didnt do much to him. (i think)

But im with Mark, I am going to be the biggest ass if im ever in a war that allows wolves. It will be known as the great wolf war and the rivers will flow white with salt.

I would be fine if we set a limit on wolves, but i imagine that would be hard to enforce. It would be easier to ban them outright.

_________________
Lord Siden Rua of Fichina
House of Rua
Imperial Minister of Surveyors and Civil Engineers


Top
 Profile  
Reply with quote  
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 24th, 2016, 6:22 pm 
User avatar
Duke

Joined: May 30th, 2015, 8:19 pm
Posts: 1150
Location: Waterloo, ON, Canada
Ah yes great negotiation tactic, let me show you the extreme end of the scale and then when you disagree be a general dick in the future to try to prove my point. Lovely seeing this discussion but come on Mark and Siden.

_________________
Gimpy/The Italian Stallion

It's a dangerous business, Frodo, going out of your door, You step into the Road, and if you don't keep your feet, there is no knowing where you might be swept off to." -Bilbo Baggins

Duke of Kaine


Top
 Profile  
Reply with quote  
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 24th, 2016, 6:54 pm 
User avatar

Joined: April 28th, 2016, 6:15 pm
Posts: 2001
Location: California
Gimpy IV wrote:
Ah yes great negotiation tactic, let me show you the extreme end of the scale and then when you disagree be a general dick in the future to try to prove my point. Lovely seeing this discussion but come on Mark and Siden.


Well, we've both figured that (depending on the equation used) it only takes about 5-6 hours to breed this many wolves.

It's very possible.

The thing is, this tactic has been used in the past when armor was weaker to be a huge dick, and lie about the fairness of a battle. We want this banned to prevent this in the future, because it's very, very easy to make enough wolves to overwhelm anyone. I could fend off 200 wolves with prot4 armor, but 1000? That doesn't even include actually being attacked by players. It's just a game of who can be on more at that point.

_________________
Ealdorman Cerdic Beoden Accynnafon of Östlond
Runner Up of the Glas Claddach Boat Building Competition
Minister of Justice


Top
 Profile  
Reply with quote  
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 24th, 2016, 7:34 pm 
User avatar
Duke

Joined: May 28th, 2015, 8:02 pm
Posts: 370
Gimpy IV wrote:
let me show you the extreme end of the scale


Regent already did this and you didnt have a problem with that

Also if it inst a problem, why shouldn't I use dogs?

_________________
Lord Siden Rua of Fichina
House of Rua
Imperial Minister of Surveyors and Civil Engineers


Top
 Profile  
Reply with quote  
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 24th, 2016, 8:14 pm 
User avatar
King

Joined: May 30th, 2015, 10:17 am
Posts: 3862
Location: Stirling - Scotland
heavily preventing their use like 1 per person could be a way forward I agree with Siden's points. he managed to convey it better than me.
Spafest is stupid. And as he says, you still have to fight the player as well as an avalanche of fur

_________________
Petra Ravnikaar of The Veil


Top
 Profile  
Reply with quote  
  Offline
 Post subject: Re: Wolf Rights Bill
PostPosted: July 24th, 2016, 9:21 pm 
User avatar
King

Joined: May 30th, 2015, 5:52 pm
Posts: 934
Sam, your idea of limiting them to a single battle wolf was the one I suggested back on page one of the thread as I do like the lore aspect of having a battle wolf, a named furry companion. The only challenge that has been raised to this proposition so far is that numbers may be hard to enforce, but I don't really buy this - it would be fairly easy fo see at a glance if someone has a single wolf or any other number, and it would be a simple matter to screencap someone using more than a single wolf and bring them up on war crimes.

_________________
Wysterian Labourer's Council
Currently Holding Stewardship of Wysteria

Minister for Applications and Settlement
Forums Administrator


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 51 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Imperium - Modified by Rey phpbbmodrey