The Mercurian Empire
http://www.hermertia.com/

Nether Map [ARCHIVED]
http://www.hermertia.com/viewtopic.php?f=41&t=46
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Author:  Darius V [ August 10th, 2016, 8:48 pm ]
Post subject:  Re: Nether Map

Good work!

Author:  Darius V [ September 18th, 2016, 12:41 am ]
Post subject:  Re: Nether Map

Image

ADDED:

KAALI

KARU

VULCAS

AM COBUILD

Author:  Cerdic Accynnafon [ September 18th, 2016, 12:56 am ]
Post subject:  Re: Nether Map

Image

Added:
Gourdham
Beorcfeld
Frithengest

Changed: Kainetucky ---> Scitteeig

Line added between Mt. Empire and Co-town hub, line also extends east to the blue line extension

Lines added in Ostlaed are fully tubed and decorated.

Line going from Mt. Empire to Co-town hub and the blue line extension is three wide and has rails, but no roof over most of it.

Author:  Petra Ravnikaar [ September 27th, 2016, 5:31 pm ]
Post subject:  Re: Nether Map

Taken from the other thread and put here with the rest of the revisions!

Thanks again lads, im working on them just now



Image

Author:  Petra Ravnikaar [ September 28th, 2016, 1:59 am ]
Post subject:  Re: Nether Map

Patch Notes September 2016:

- Added Beorcfeld, Frithengest, Gourham and changed Kaintucky to Scitteeid in Realm of Ostlaed.
- Added Kaali, Vulcaa, Karu, Desert Mine and AM Co-Build to Realm of Laghima.
- Added Xorlosch Iron Farm, Rohavn, & connection to Galios to Realm of Valtoros.
- Added new Line north to Realm of Wychwood (Unsafe for first orange section, careful).
- Added Black Fortress Wither Skull & Slime Farm route on the Wychwood line.

Author:  King Erastil [ September 28th, 2016, 2:59 am ]
Post subject:  Re: Nether Map

wat no pyrenica

Author:  Petra Ravnikaar [ September 28th, 2016, 3:58 am ]
Post subject:  Re: Nether Map

I sent a message on discord, just asking if I could have that map superimposed over the overworld, with the lines drawn and names next to portals like the rest of the map update requests are, i couldn't work out what was going on. Sorry. Thanks for your time in this endeavor.

Author:  King Erastil [ September 28th, 2016, 4:26 am ]
Post subject:  Re: Nether Map

Idk how to really do that, but the way points for edhevrand and k'valsaer should match up with the ones already on the map

Author:  Petra Ravnikaar [ September 28th, 2016, 8:50 am ]
Post subject:  Re: Nether Map

the way I would do that is take each nether portal and then place it on the map. either put a grid on the view and work out coordinates but if you know where each portal is in the overworld exactly from the satellite picture from amidst then you'll be able to place them all and draw the lines accordingly. Thanks again

Author:  Cerdic Accynnafon [ October 1st, 2016, 3:10 am ]
Post subject:  Re: Nether Map

Gourdham is misspelled btw

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