Build Locations:-Desert south of NorthtownImage:

Pros: Large flat-ish desert area, surrounding hills could be a nice place for villas
Cons: Some terraforming of hills likely required to make sure the venues fit
If you finds an alternative desert area near the Imperial City for this project, post below.Building Style Examples:https://imgur.com/a/avXRphttp://www.planetminecraft.com/project/ ... sert-city/http://paizo.com/image/content/Pathfind ... -Solku.jpghttp://www.img.8minecraft.com/2013/02/M ... -Map-1.png
This is the general style we are going for. Buildings will be made primarily of sandstone, with colored clay and stone brick accents. If you find other good examples, post below and they will be added here.Venues/Other Builds:-Outer Canal(s) and AqueductsDescription: system of canals and aqueducts that will go around the outside of the games area; should be one of the last projects completed
Build Team:
-Archway/Obelisks at the entranceDescription: a large decorative monument to mark the entrance to the games
Build Team: Ignis, Haedren
-ColiseumDescription: a large arena for massive PvP engagements; should include stands
Build Team:
-Hall of ChampionsDescription: building to commemorate champions of the games; should include places for champion’s banners to be placed
Build Team:
-Awards AmphitheaterDescription: amphitheater for the awards ceremony
Build Team:
-Horse race track:Description: long race track going around the perimeter of the games area; should be one of the last projects completed
Build team:
-Brawling PitsDescription: small brawling pits for 1v1 PvP; should be relatively small (maximum size around 16x16 for combat area)
Build Team:
-Spleef ArenaDescription: moderately-sized arena for spleef games; should have snow farm component for easy setup
Build Team:
-Bumper BoatsDescription: small-ish arena for a bumper boats game invented by the Chairman
Build Team:
-Parkour CourseDescription: pretty self-explanatory, should be multiple identical tracks due to challenges posed by entity collision
Build Team:
-Parkour Relay CourseDescription: similar to the course above, but with a relay component
Build Team:
-Archery RangeDescription: pretty self-explanatory; wooden buttons triggering lamps can make for easy hit detection system
Build Team:
-Elytra CourseDescription: elytra racing course of some variety; not entirely sure how this would work
Build Team:
If you have an idea for a venue or other build, please post below with a short description of the build. Also post below if you would like to sign up for a venue's build team. More than one person can work on each build.Layout:Below is a basic layout for the Games area. I will make a more detailed version that takes into account terrain in short order.
